Virtual reality simulator to train residents how to operate
Project Overview
All surgeons, no matter what experience level, require practice in order to achieve positive outcomes when going into surgery. Currently, carpal tunnel syndrome release surgery is only performed on cadavers or live patients. As the cost of cadavers is quite expensive, especially for this simple of a surgery, a better practice method is in need. An ideal substitution would be an anatomically accurate simulator with realistic haptics. In previous semesters, a simulator was designed by interfacing a life-like hand model with computer software to display images of the inside of the hand and wrist to create the most realistic experience possible. The goal is to further this prototype by adding in special case scenarios that could possibly occur during a real surgery, in addition to furthering the current capability of the range of motion of the camera.
Team Picture
Files
- Final Poster (December 9, 2011)
- Final Paper (December 14, 2011)
- PDS (October 21, 2011)
- Midsemester Presentation (October 21, 2011)
- Midsemester Report (October 26, 2011)
Contact Information
Team Members
- Ashley Mulchrone - Team Leader
- Patrick Hopkins - Communicator
- Spencer Strand - BSAC
- Katherine Jeffris - BWIG
Advisor and Client
- Dr. Tom Yen - Advisor
- Dr. Robert Radwin - Client
Related Projects
- Fall 2011: Virtual reality simulator to train residents how to operate
- Spring 2011: Endoscopic carpal tunnel syndrome release simulator
- Fall 2010: Endoscopic carpal tunnel syndrome release simulator